An edit of QAQYYY's Rock, done on 7th June 2021.

- Added New supers (coming from demo videos or incomplete code but weren't implemented, it's also the ones that don't have a japanese name in the readme)
- Added AI
- Added KoF XIII styled UI, cancels and victory screen
Stronger palettes:
- 7p : Damage x2, Defence x1.33, full iframes on 2-3 bars, meter regen
- 8p : Damage x2, Defence x1.33, full iframes on supers, meter regen, starts every round with 1 bar, infinite MAX mode
- 9p : Damage x2, Defence x1.33, full iframes on supers, meter regen, starts every round with 1 bar, normals being fullscreen, attacks are unguardable
- 10p : Damage x2, Defence x2, full iframes on specials/supers, more meter regen, starts every round with 2 bars, infinite MAX mode
- 11p : Damage x3, Defence x2, full iframes on specials/supers, more meter regen, starts every round with 2 bars, infinite MAX mode, normals being fullscreen, iframes for a while after a 5+ hit combo or taking more than 300 damage
- 12p : Damage x3, Defence x2, full when attackin, more meter regen, starts every round with 2 bars, can't have less than 0.5 bars, infinite MAX mode, normals being fullscreen, attacks are unguardable, iframes for a while after a 5+ hit combo or taking more than 300 damage

Credits : 
- QAQYYY for the base char
- Jin for additional Geese sprites
- Brergrsart for additional Terry sprites
- Ikaruga for 02UM cut-ins
- NoName for cancel effects
- TightRiam and Nekome for XIII UI

By Below273
